Engine-neutral pre-production
Find the beat.
Mark the handoff.
Shape frames, voice, sound, and interaction windows into one portable strip—before implementation details harden.
01
First pass
Start with the beat you can see.
Add a board image, then mark the sounds and implementation moments around it. Everything is stored locally.
Portable by design
One strip, several handoffs.
Project JSON reopens here with local media. Adapter JSON and CSV stay implementation-neutral, with stable schema versions for Godot, Unity, or your own tools.
PROJECT
AES 1JSON
ADAPTER 1CSV
UTF-8
AES 1JSON
ADAPTER 1CSV
UTF-8
Optional studio pack
Turn markers into starter code.
The full planner and every core export are free. A one-time Studio Pack adds direct Godot 4 and Unity 6 adapter source plus a printable handoff sheet.
$12 one-time purchase
Buy Studio PackFree planner active